Пример #1
0
        private void Awake()
        {
            string[] tempStringArr = GetType().ToString().Split('.');
            m_CurrentClassName = tempStringArr[tempStringArr.Length - 1];
            OnAwake();

            MessageMgr.AddMsgListener(m_CurrentClassName + "Msg", OnCurrentUIFormMsgEvent);
            MessageMgr.AddMsgListener(UIDefine.GLOBAL_UI_FORM_MSG_EVENT, OnGlobalUIFormMsgEvent);
        }
Пример #2
0
    private void Awake()
    {
        text_Content  = UnityHelper.FindTheChildNode(gameObject, "Msg").GetComponent <Text>();
        image_Log     = UnityHelper.FindTheChildNode(gameObject, "Log").GetComponent <Image>();
        image_Warning = UnityHelper.FindTheChildNode(gameObject, "Warning").GetComponent <Image>();
        image_Error   = UnityHelper.FindTheChildNode(gameObject, "Error").GetComponent <Image>();

        RigisterAllButtonObjectEvent(OnClickButton);
        MessageMgr.AddMsgListener("LatestMsgUIFormMsg", OnMessagesEvent);
    }
Пример #3
0
    private void Awake()
    {
        mLoopListView = UnityHelper.FindTheChildNode(gameObject, "Viewport").GetComponent <LoopListView2>();
        mLoopListView.InitListView(0, OnGetItemByIndex);

        scrollbar = UnityHelper.FindTheChildNode(gameObject, "Scrollbar").GetComponent <Scrollbar>();

        MessageMgr.AddMsgListener("AllMsgUIFormMsg", OnUIFormMessagesEvent);
        MessageMgr.AddMsgListener(Define.GLOBAL_MESSAGE_TYPE, OnGlobalMessagesEvent);
    }
Пример #4
0
 private void Awake()
 {
     scrollRect         = UnityHelper.FindTheChildNode(gameObject, "ScrollRect").GetComponent <ScrollRect>();
     scrollRect.enabled = false;
     text_Msg           = UnityHelper.FindTheChildNode(gameObject, "Msg").GetComponent <Text>();
     inputField         = UnityHelper.FindTheChildNode(gameObject, "InputField").GetComponent <InputField>();
     RigisterAllButtonObjectEvent(OnClickButton);
     MessageMgr.AddMsgListener("SelectMsgUIFormMsg", OnMessagesEvent);
     inputField.onValueChanged.AddListener(Change);
     inputField.onEndEdit.AddListener(End);
 }
Пример #5
0
        private void Awake()
        {
            m_Name = transform.Find("Name").GetComponent <Text>();
            m_CombatEffectiveness = transform.Find("CombatEffectiveness").GetComponent <Text>();
            m_Gold = transform.Find("Gold").GetComponent <Text>();

            m_Name.text = "角色姓名:" + UserDatas.Name;
            UpdatCombatEffectiveness();
            UpdateGold();

            //注册事件>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
            MessageMgr.AddMsgListener("TestMessageCenter", OnTestMessageCenterEvent);
        }
Пример #6
0
        private void Awake()
        {
            m_CombatEffectiveness = transform.Find("CombatEffectiveness").GetComponent <Text>();
            m_Gold = transform.Find("Gold").GetComponent <Text>();

            m_BtnClose = transform.Find("BtnClose").GetComponent <Button>();
            m_BtnClose.onClick.AddListener(() => { gameObject.SetActive(false); });

            m_BtnBuy01 = transform.Find("BtnBuy01").GetComponent <Button>();
            m_BtnBuy01.onClick.AddListener(() => { UserDatas.Gold -= 15; });

            m_BtnBuy02 = transform.Find("BtnBuy02").GetComponent <Button>();
            m_BtnBuy02.onClick.AddListener(() => { UserDatas.Gold -= 20; });

            UpdatCombatEffectiveness();
            UpdateGold();

            //注册事件>>>>>>>>>>>>>>>>>>>>>>>>>>>>>
            MessageMgr.AddMsgListener("TestMessageCenter", OnTestMessageCenterEvent);
        }
Пример #7
0
    private void Awake()
    {
        RigisterAllButtonObjectEvent(OnClickButton);

        MessageMgr.AddMsgListener("MainUIFormMsg", OnMessagesEvent);

        text_LogCount          = UnityHelper.FindTheChildNode(gameObject, "LogCount").GetComponent <Text>();
        text_WarningCount      = UnityHelper.FindTheChildNode(gameObject, "WarningCount").GetComponent <Text>();
        text_ErrorCount        = UnityHelper.FindTheChildNode(gameObject, "ErrorCount").GetComponent <Text>();
        text_LogCount.text     = null;
        text_WarningCount.text = null;
        text_ErrorCount.text   = null;

        toggle_Log      = UnityHelper.FindTheChildNode(gameObject, "ToggleLog").GetComponent <Toggle>();
        toggle_Warning  = UnityHelper.FindTheChildNode(gameObject, "ToggleWarning").GetComponent <Toggle>();
        toggle_Error    = UnityHelper.FindTheChildNode(gameObject, "ToggleError").GetComponent <Toggle>();
        toggle_Collapse = UnityHelper.FindTheChildNode(gameObject, "ToggleCollapse").GetComponent <Toggle>();
        toggle_Log.onValueChanged.AddListener(OnChangeLogToggle);
        toggle_Warning.onValueChanged.AddListener(OnChangeWarningToggle);
        toggle_Error.onValueChanged.AddListener(OnChangeErrorToggle);
        toggle_Collapse.onValueChanged.AddListener(OnChangeCollapseToggle);
    }
Пример #8
0
    private void Awake()
    {
        go_Count     = transform.Find("Count").gameObject;
        go_Selection = transform.Find("Selection").gameObject;

        button = transform.GetComponent <Button>();
        if (button == null)
        {
            button = gameObject.AddComponent <Button>();
        }

        button.onClick.AddListener(OnClickButton);

        text_Content      = transform.Find("Content").GetComponent <Text>();
        text_Count        = transform.Find("Count/Text").GetComponent <Text>();
        text_Count.text   = null;
        text_Content.text = null;

        image_Log     = transform.Find("Log").GetComponent <Image>();
        image_Warning = transform.Find("Warning").GetComponent <Image>();
        image_Error   = transform.Find("Error").GetComponent <Image>();

        MessageMgr.AddMsgListener(Define.GLOBAL_MESSAGE_TYPE, OnGlobalMessagesEvent);
    }
 private void Awake()
 {
     RigisterAllButtonObjectEvent(OnClickButton);
     MessageMgr.AddMsgListener("NoNetworkUIFormMsg", OnUIFormMessagesEvent);
 }
Пример #10
0
 private void Awake()
 {
     RigisterAllButtonObjectEvent(OnClickButton);
     MessageMgr.AddMsgListener("PhotoAlbumPermissionUIFormMsg", OnUIFormMessagesEvent);
 }
Пример #11
0
 private void Awake()
 {
     RigisterAllButtonObjectEvent(OnClickButton);
     MessageMgr.AddMsgListener("BackgroundUIFormMsg", OnMessagesEvent);
 }