Пример #1
0
 //回车键触发这个函数
 public void ToSendText(string text)
 {
     text.Trim();
     if (this.toggle.isOn)
     {
         if (text.Length > 0)
         {
             var strs = text.Split(' ');
             if (strs.Length != 2 || int.Parse(strs[1]) == null)
             {
                 //层层封装后,服务器和客户端之间发送消息,就可以这样简单
                 MessageMgr.Q_SendText(text);
                 //MessageMgr.SendObject(MessageData.Init(new MessageData(), text, UserName));
             }
             else
             {
                 MessageMgr.SendMessage(SocketNetWork.udpClientSocket, text, SocketNetWork.udpServerEnd);
                 //MessageMgr.SendObject(MessageData.Init(new MessageData(), Convert.ToInt32(strs[0]), Convert.ToInt32(strs[1]), UserName));
             }
         }
     }
     else
     {
         //MessageMgr.SendMessage(SocketNetWork.udpClientSocket, text, SocketNetWork.udpServerEnd);
         MessageMgr.SendObject(SocketNetWork.tcpServerSocket, MessageData.Init(text, MessageType.Merge, UserName));
     }
 }
Пример #2
0
    //发送图片时调用
    void ToSendFile(PointerEventData data)
    {
        var path = OpenProject();

        print("获取路径为" + path);
        if (string.IsNullOrEmpty(path))
        {
            return;
        }


        FileStream fs = new FileStream(path, FileMode.OpenOrCreate, FileAccess.Read);


        var index = fs.Name.LastIndexOf('\\');
        var str   = new string(fs.Name.ToCharArray(), index + 1, fs.Name.Length - index - 1);

        print("文件名" + str);


        BinaryReader strread = new BinaryReader(fs);

        byte[] byt = new byte[fs.Length];
        Debug.Log("本次发送数据长度:" + byt.Length);
        strread.Read(byt, 0, byt.Length - 1);

        //MessageMgr.SendMessage(SocketNetWork.socket, byt);


        MessageMgr.SendObject(MessageData.Init(new MessageData(), str, UserName, byt));

        strread.Close();
    }
Пример #3
0
    void OnEndTalk(PointerEventData f)
    {
        AudioClip ap;
        int       length;

        MicrophoneMgr.EndRecording(out length, out ap);

        MessageMgr.SendObject(MessageData.Init(new MessageData(), WavUtility.FromAudioClip(ap), this.UserName));
    }
Пример #4
0
 public static void Q_SendText(string text)
 {
     MessageMgr.SendObject(SocketNetWork.udpClientSocket,
                           MessageData.Init(new MessageData(), text, ChatRoomPanel.Instance.UserName),
                           SocketNetWork.udpServerEnd);
 }