private void Awake() { string[] tempStringArr = GetType().ToString().Split('.'); m_CurrentClassName = tempStringArr[tempStringArr.Length - 1]; OnAwake(); MessageMgr.AddMsgListener(m_CurrentClassName + "Msg", OnCurrentUIFormMsgEvent); MessageMgr.AddMsgListener(UIDefine.GLOBAL_UI_FORM_MSG_EVENT, OnGlobalUIFormMsgEvent); }
private void Awake() { text_Content = UnityHelper.FindTheChildNode(gameObject, "Msg").GetComponent <Text>(); image_Log = UnityHelper.FindTheChildNode(gameObject, "Log").GetComponent <Image>(); image_Warning = UnityHelper.FindTheChildNode(gameObject, "Warning").GetComponent <Image>(); image_Error = UnityHelper.FindTheChildNode(gameObject, "Error").GetComponent <Image>(); RigisterAllButtonObjectEvent(OnClickButton); MessageMgr.AddMsgListener("LatestMsgUIFormMsg", OnMessagesEvent); }
private void Awake() { mLoopListView = UnityHelper.FindTheChildNode(gameObject, "Viewport").GetComponent <LoopListView2>(); mLoopListView.InitListView(0, OnGetItemByIndex); scrollbar = UnityHelper.FindTheChildNode(gameObject, "Scrollbar").GetComponent <Scrollbar>(); MessageMgr.AddMsgListener("AllMsgUIFormMsg", OnUIFormMessagesEvent); MessageMgr.AddMsgListener(Define.GLOBAL_MESSAGE_TYPE, OnGlobalMessagesEvent); }
private void Awake() { scrollRect = UnityHelper.FindTheChildNode(gameObject, "ScrollRect").GetComponent <ScrollRect>(); scrollRect.enabled = false; text_Msg = UnityHelper.FindTheChildNode(gameObject, "Msg").GetComponent <Text>(); inputField = UnityHelper.FindTheChildNode(gameObject, "InputField").GetComponent <InputField>(); RigisterAllButtonObjectEvent(OnClickButton); MessageMgr.AddMsgListener("SelectMsgUIFormMsg", OnMessagesEvent); inputField.onValueChanged.AddListener(Change); inputField.onEndEdit.AddListener(End); }
private void Awake() { m_Name = transform.Find("Name").GetComponent <Text>(); m_CombatEffectiveness = transform.Find("CombatEffectiveness").GetComponent <Text>(); m_Gold = transform.Find("Gold").GetComponent <Text>(); m_Name.text = "角色姓名:" + UserDatas.Name; UpdatCombatEffectiveness(); UpdateGold(); //注册事件>>>>>>>>>>>>>>>>>>>>>>>>>>>>> MessageMgr.AddMsgListener("TestMessageCenter", OnTestMessageCenterEvent); }
private void Awake() { m_CombatEffectiveness = transform.Find("CombatEffectiveness").GetComponent <Text>(); m_Gold = transform.Find("Gold").GetComponent <Text>(); m_BtnClose = transform.Find("BtnClose").GetComponent <Button>(); m_BtnClose.onClick.AddListener(() => { gameObject.SetActive(false); }); m_BtnBuy01 = transform.Find("BtnBuy01").GetComponent <Button>(); m_BtnBuy01.onClick.AddListener(() => { UserDatas.Gold -= 15; }); m_BtnBuy02 = transform.Find("BtnBuy02").GetComponent <Button>(); m_BtnBuy02.onClick.AddListener(() => { UserDatas.Gold -= 20; }); UpdatCombatEffectiveness(); UpdateGold(); //注册事件>>>>>>>>>>>>>>>>>>>>>>>>>>>>> MessageMgr.AddMsgListener("TestMessageCenter", OnTestMessageCenterEvent); }
private void Awake() { RigisterAllButtonObjectEvent(OnClickButton); MessageMgr.AddMsgListener("MainUIFormMsg", OnMessagesEvent); text_LogCount = UnityHelper.FindTheChildNode(gameObject, "LogCount").GetComponent <Text>(); text_WarningCount = UnityHelper.FindTheChildNode(gameObject, "WarningCount").GetComponent <Text>(); text_ErrorCount = UnityHelper.FindTheChildNode(gameObject, "ErrorCount").GetComponent <Text>(); text_LogCount.text = null; text_WarningCount.text = null; text_ErrorCount.text = null; toggle_Log = UnityHelper.FindTheChildNode(gameObject, "ToggleLog").GetComponent <Toggle>(); toggle_Warning = UnityHelper.FindTheChildNode(gameObject, "ToggleWarning").GetComponent <Toggle>(); toggle_Error = UnityHelper.FindTheChildNode(gameObject, "ToggleError").GetComponent <Toggle>(); toggle_Collapse = UnityHelper.FindTheChildNode(gameObject, "ToggleCollapse").GetComponent <Toggle>(); toggle_Log.onValueChanged.AddListener(OnChangeLogToggle); toggle_Warning.onValueChanged.AddListener(OnChangeWarningToggle); toggle_Error.onValueChanged.AddListener(OnChangeErrorToggle); toggle_Collapse.onValueChanged.AddListener(OnChangeCollapseToggle); }
private void Awake() { go_Count = transform.Find("Count").gameObject; go_Selection = transform.Find("Selection").gameObject; button = transform.GetComponent <Button>(); if (button == null) { button = gameObject.AddComponent <Button>(); } button.onClick.AddListener(OnClickButton); text_Content = transform.Find("Content").GetComponent <Text>(); text_Count = transform.Find("Count/Text").GetComponent <Text>(); text_Count.text = null; text_Content.text = null; image_Log = transform.Find("Log").GetComponent <Image>(); image_Warning = transform.Find("Warning").GetComponent <Image>(); image_Error = transform.Find("Error").GetComponent <Image>(); MessageMgr.AddMsgListener(Define.GLOBAL_MESSAGE_TYPE, OnGlobalMessagesEvent); }
private void Awake() { RigisterAllButtonObjectEvent(OnClickButton); MessageMgr.AddMsgListener("NoNetworkUIFormMsg", OnUIFormMessagesEvent); }
private void Awake() { RigisterAllButtonObjectEvent(OnClickButton); MessageMgr.AddMsgListener("PhotoAlbumPermissionUIFormMsg", OnUIFormMessagesEvent); }
private void Awake() { RigisterAllButtonObjectEvent(OnClickButton); MessageMgr.AddMsgListener("BackgroundUIFormMsg", OnMessagesEvent); }