Пример #1
0
    // Use this for initialization
    private void Start()
    {
        Messenger = GameObject.Find("World").GetComponent<MessageManager>();
        if(!Messenger) {
            Debug.LogError("World.MessageManager could not be found.  Insure there is a World object with a MessageManager script attached.");
        }else{
            mScoreListener = new Listener("ScoreListener",gameObject,"UpdateScoreText");
            mTimeListener = new Listener("TimeListener",gameObject,"UpdateTimeText");
            mWinListener = new Listener("WinListener",gameObject,"showWinText");
            mLoseListener = new Listener("LoseListener",gameObject,"showLoseText");
            Messenger.RegisterListener(mScoreListener);
            Messenger.RegisterListener(mTimeListener);
            Messenger.RegisterListener(mWinListener);
            Messenger.RegisterListener(mLoseListener);
        }

        scoreText.text = "SCORE:0";
        comboText.enabled = false;
    }
Пример #2
0
    void Start()
    {
        Messenger = GameObject.Find("World").GetComponent<MessageManager>();
        if(!Messenger) {
            Debug.LogError("World.MessageManager could not be found.  Insure there is a World object with a MessageManager script attached.");
        }else{
            mListener = new Listener("JewelDropListener",gameObject,"collapseIfNeeded");
            Messenger.RegisterListener(mListener);
        }

        transform.position = new Vector3(newPos.x, 10.0f, 0);
        gameObject.GetComponent<ParticleSystem>().enableEmission= false;
    }