Пример #1
0
 public static Vector3 SnapToNGrid(Vector3 pos, Vector3 n)
 {
     pos.x = MathE.RoundToN(pos.x, n.x);
     pos.y = MathE.RoundToN(pos.y, n.y);
     pos.z = MathE.RoundToN(pos.z, n.z);
     return(pos);
 }
Пример #2
0
 public static Vector3 SnapToNGrid(Vector3 pos, float n)
 {
     pos.x = MathE.RoundToN(pos.x, n);
     pos.y = MathE.RoundToN(pos.y, n);
     pos.z = MathE.RoundToN(pos.z, n);
     return(pos);
 }