Пример #1
0
 private void MainWindow_Resize(object sender, EventArgs e)
 {
     GL.Viewport(0, 0, ClientSize.Width, ClientSize.Height);
     _projectionMatrix = Matrix4.CreatePerspectiveFieldOfView(MathE.ToRad(45), ClientSize.Width / (float)ClientSize.Height, 0.1f, 100);
     _viewMatrix       = Matrix4.LookAt(_camera, _target, new Vector3(0, 1, 0));
 }