Пример #1
0
    void Update()
    {
        if (!isMainSceneInBackground)
        {
            if (playerHealth.GetHealth() <= 0)
            {
                playerLives.LooseLive();
                if (playerLives.IsNoLivesLeft())
                {
                    loadScene.DisplayGameOverScreen();
                }
                else
                {
                    ShowLivesThenReset();
                }
            }

            if (player.GetComponent <InventoryManager>().GetCountOfQuestItems() >= 3 && grimsnap)
            {
                grimsnap.SetActive(true);
            }

            if (!grimsnap)
            {
                loadScene.DisplayWinScreen();
            }
        }
    }