//Función para remover vida public void RemoveLife() { for (int i = 0; i < livesImage.Length; i++) { if (livesImage[i].enabled) { lives.LivesManager(-1); livesImage[i].GetComponent <Animator>().enabled = true; //livesImage [i].enabled = false; batteryManager.WaitForLife(batteryManager.timeToWait); break; } } }