public void RemoveChildRoute(RouteElement routeElement) { m_ChildRoutes.Remove(routeElement); if (activeChild == routeElement) { activeChild = null; } }
public void CompleteTask(UITask task) { if (task.owner == null) { throw new Exception("Tasks can only be completed by their owner."); } if (task.owner != this) { throw new Exception("Tasks can only be completed by their owner."); } if ((task.state & k_CanBeEnded) != 0) { task.state = UITaskState.Completed; task.OnCompleted(); thisFrame.Remove(task); task.owner = null; } }
public void RemoveAndLastTest(int listCount, string deletedString, string expected) { //Arrange string result; LightList <string> list; //Act if (listCount == 0) { list = new LightList <string>(); } else { if (listCount == 1) { list = new LightList <string>(); list.Add("Nastya"); list.Remove(deletedString); } else { list = Init(); if (listCount == 4) { list.Add("Natasha"); list.Remove(deletedString); } else { list.Remove(deletedString); } } } result = list.Last; //Assert if (expected is null) { Assert.IsNull(result); } Assert.AreEqual(expected, result); }
public void OnViewRemoved(UIView view) { rootNodes.Remove(view.dummyRoot); // todo -- if currently iterating this view, need to bail out }
static void Main(string[] args) { Console.Write(Sample1.F); //задание 5: добавить логирование ILogger logger = new NlogLogger(); //задание 1: List = 100 Console.WriteLine("Задание 1: List = 100"); LightList <Item> myLightList1 = new LightList <Item>(logger); if (myLightList1.Count() == 0 && myLightList1.CountArrayLenght() == 100) { Console.WriteLine("The resulting lenghts in {0} are as expected!", nameof(myLightList1)); } //задание 2: List произвольной длинны Console.WriteLine("\r\nЗадание 2: List произвольной длинны"); LightList <Item> myLightList = new LightList <Item>(20, logger); myLightList.Add(new Item() { Id = 1 }); myLightList.Add(new Item() { Id = 2 }); myLightList.Add(new Item() { Id = 3 }); if (myLightList.Count() == 3) { Console.WriteLine("Items in list: {0}", myLightList.Count()); } Item itemToRemove = new Item() { Id = 87 }; myLightList.Add(itemToRemove); Item itemToRemove1 = new Item() { Id = 93 }; myLightList.Add(itemToRemove1); Item itemToRemove2 = new Item() { Id = 32 }; myLightList.Add(itemToRemove2); myLightList.Remove(itemToRemove); myLightList.Remove(itemToRemove2); if (myLightList.Count() == 4) { Console.WriteLine("Items in list (3 item added and 2 items removed): {0}", myLightList.Count()); } myLightList.Add(new Item() { Id = 99 }); if (myLightList.Count() == 5 && myLightList.CountArrayLenght() == 20) { Console.WriteLine("The resulting lenghts in {0} are as expected!", nameof(myLightList)); } //задание 3: структуру можно использовать в операторе foreach Console.WriteLine("\r\nЗадание 3: структуру можно использовать в операторе foreach"); LightList <Item> myLightList2 = new LightList <Item>(10, logger); int iterator = 1; foreach (Item item in myLightList2) { myLightList2.Add(new Item() { Id = iterator }); iterator += 2; } int iterator1 = 0; foreach (Item item in myLightList2) { Item itemId = myLightList2.GetObjectByIndex(iterator1); Console.WriteLine("Id of Item{0} = {1}", iterator1 + 1, itemId.Id); iterator1++; } //задание 4: структуру можно передовать в конструктор List<> и в него можно передавать конструктор List<> Console.WriteLine("\r\nЗадание 4: структуру можно передавать в " + "конструктор List<> и в него можно передавать конструктор List<>"); List <Item> myLightList3 = new List <Item>(); myLightList3.Add(new Item() { Id = 999 }); myLightList3.Add(new Item() { Id = 888 }); myLightList3.Add(new Item() { Id = 777 }); LightList <Item> myLightList4 = new LightList <Item>(myLightList3, logger); List <Item> myLightList5 = new List <Item>(myLightList4); if (myLightList5.Count == 3) { Console.WriteLine("Items in list: {0}", myLightList5.Count); } }