Пример #1
0
    // Start is called before the first frame update
    void Start()
    {
        Debug.Log("I have been born");
        rb       = GetComponent <Rigidbody2D>();
        animator = GetComponent <Animator>();

        //v_text.text = "Version: " + versions;

        Level_script = LevelChange.GetComponent <Level_Changer>();
        playFx       = false;
    }
Пример #2
0
 private void Start()
 {
     _LC = FindObjectOfType <Level_Changer>();
     Invoke("Call", splashDelay);
 }