Пример #1
0
 private void OnTriggerEnter2D(Collider2D other)
 {
     if (other.tag == "Player")
     {
         anim.SetBool("isFlying", true);
         levelMgr.soundEffects.sceneMusic.Stop();
         levelMgr.soundEffects.levelEnd.Play();
         levelMgr.Bonus();
         StartCoroutine("EndScene");
     }
 }