private void AddSpaGpByMin(GamePlayer player) { int priGrade = player.PlayerCharacter.Grade; int spaGpAddTemp; if (this.Spa_Room_Info.RoomType == 1) { spaGpAddTemp = LevelMgr.GetSpaGoldGP(priGrade); spaGpAddTemp /= 60; } else { spaGpAddTemp = LevelMgr.GetSpaMoneyGP(priGrade); spaGpAddTemp /= 60; } if (player.PlayerCharacter.Grade >= 40) { spaGpAddTemp = 0; } player.SpaRoomAddGPTotal += spaGpAddTemp; if (spaGpAddTemp >= 0) { player.AddGP(spaGpAddTemp); } else { player.AddGP(0); } }