public PhysicsObj GetKnownObject(uint objectGuid) { rwLock.EnterReadLock(); try { KnownObjects.TryGetValue(objectGuid, out var obj); return(obj); } finally { rwLock.ExitReadLock(); } }
public PhysicsObj GetKnownObject(uint objectGuid) { rwLock.EnterReadLock(); try { KnownObjects.TryGetValue(objectGuid, out var obj); return(obj); } finally { rwLock.ExitReadLock(); } }