Пример #1
0
 public void OnEndDrag(PointerEventData pointerEvent)
 {
     transform.SetParent(Parent);
     transform.position = Parent.position;
     if (pointerEvent.pointerCurrentRaycast.isValid)
     {
         if (pointerEvent.pointerCurrentRaycast.gameObject.GetComponent <InventorySlot>() is InventorySlot slot && slot.Empty)
         {
             invHandler.Move(slotId, slot.Id);
             transform.SetParent(pointerEvent.pointerCurrentRaycast.gameObject.transform);
             transform.position = transform.parent.position;
             slotId             = slot.Id;
             Parent             = transform.parent;
             UsedEvent?.Invoke();
         }
         else if (pointerEvent.pointerCurrentRaycast.gameObject.GetComponent <EquipmentSlot>() is EquipmentSlot equipSlot)
         {
             UseItem();
         }
         else
         {
             Debug.Log("Do you want to remove");
             invHandler.Move(slotId);
         }
     }