/// <description> /// Creates a new script asset using the targetFilePath. /// </description> /// <returns>The bool result of calling exec</returns> public AssetImportObject AddImportingFile(string path = "") { InternalUnsafeMethods.AddImportingFile__Args _args = new InternalUnsafeMethods.AddImportingFile__Args() { path = path, }; IntPtr _engineResult = InternalUnsafeMethods.AddImportingFile()(ObjectPtr, _args); return(new AssetImportObject(_engineResult)); }