internal bool <> m__0(IntVec3 c) { if (c.GetFirstItem(this.map) != null) { return(false); } if (!c.Standable(this.map)) { SurfaceType surfaceType = c.GetSurfaceType(this.map); if (surfaceType != SurfaceType.Item && surfaceType != SurfaceType.Eat) { return(false); } } return(true); }
public static bool HasEatSurface(this IntVec3 c, Map map) { return(c.GetSurfaceType(map) == SurfaceType.Eat); }