Пример #1
0
    void createNPC(int i)
    {
        Tile tile = WorldController.Instance.GetTileAt(inn.tile.x + 2 + i, inn.tile.y + 2);

        Vector2 pos = new Vector2(inn.tile.x + 2 + i, inn.tile.y + 2);

        Villager v = NPCManager.Instance.createVillager(inn, pos);

        v.MovementMode = MoveMode.Idle;

        v.SetHomeAndOffset(inn, tile);
        inn.AddGuest(v);
    }