void BasicGameLoop() { rand = new Random(); //gmcp = new GM(); do { Console.Clear(); /*if (hero.isGM == true) * { * Console.Write(@" * What would you like to do? * _____________________________ * (F)ight * (S)tore * (I)nn * (V)iew * (G)ame (M)aster Control Panel * (Q)uit * _____________________________ * F,S,I,V, GM,L,A or Q?"); * } * else * {*/ Console.Write(@" What would you like to do? _____________________________ (F)ight (S)tore (I)nn (V)iew (Q)uit _____________________________ F,S,I,V,L,A or Q?"); //} Console.WriteLine(); answer = Console.ReadLine(); Console.WriteLine(); switch (answer) { case "S": case "s": Store store = new Store(hero); break; case "I": case "i": Inn.Sleep(hero, Party); break; case "v": case "V": View.PrintStats(Party); break; case "F": case "f": string done = ""; do { Console.Clear(); Console.Write(@" Which monster do you want to fight? (S)keleton: _________________________"); Console.WriteLine(); string choice = Console.ReadLine(); if (choice == "S" || choice == "s") { Skeleton skeleton; skeleton = new Skeleton(); Skeleton.InitMelee(skeleton); Monster.Add(skeleton); } else if (choice == "B" || choice == "b") { //Monster.Add(new Barbarian()); } else if (choice == "M" || choice == "m") { //Monster.Add(new Mage()); } else { //Monster.Add(new Spider()); } Console.WriteLine("Would you like to fight more monsters(y/n)?"); Console.WriteLine(); done = Console.ReadLine(); }while (done == "Y" || done == "y"); //standby = new LoHEngine.Battle.Standby(Party, Monster); battle = new LoHEngine.Battle.Battle(Party, Monster); foreach (BaseCharacter partymember in Party) { if (hero.CurrHP < 0.01) { Console.WriteLine(hero.Name + " Has died!"); hero.IsAlive = false; continue; } else if (hero.fled == false) { int gold = 0; int experience = 0; foreach (BaseCharacter monster in Monster) { if (monster.fled == false) { experience += monster.EXP; gold += rand.Next(monster.GoldDrop[0], monster.GoldDrop[1]); } } partymember.EXP += experience; hero.Gold += gold; DidLvl = lvlhandler.LevelUp(partymember); if (DidLvl == true) { Console.WriteLine("{0} is now level {1} and gets {2} gold and {3} experience" , partymember.Name, partymember.LVL, gold, experience); } else { Console.WriteLine("{0} gets {1} gold and {2} experience" , partymember.Name, gold, experience); } Monster.Clear(); Console.WriteLine("Press enter to continue...."); Console.ReadLine(); } else { partymember.fled = false; } } break; case "Q": case "q": Console.WriteLine("Goodbye {0}", hero.Name); break; } }while (answer != "Q" && answer != "q"); }