Пример #1
0
 public void OnDistanceChanged(float v)
 {
     if (_patterns != null)
     {
         _spawner?.OnDistanceChanged(v);
     }
 }
Пример #2
0
    public void OnDistanceChanged(float value)
    {
        _currentDistance = value;

        if (!_enabled)
        {
            return;
        }

        _spawner.OnDistanceChanged(value);
    }