Пример #1
0
 public void TakeDamage(IPlayer player)
 {
     takingDamage = true;
     health--;
     if (health <= 0)
     {
         particleSystem.On = true;
         player.KilledEnemy(color);
         Explode();
     }
     //Debug.WriteLine("Take damage");
 }
Пример #2
0
 public void TakeCollisionDamage(IPlayer player)
 {
     takingDamage = true;
     health = 0;
     particleSystem.On = true;
     player.KilledEnemy(color);
     Explode();
 }