Пример #1
0
 private void ControlPlayer(RenderWindow window)
 {
     if (Keyboard.IsKeyPressed(Keyboard.Key.A))
     {
         player.AccelerateLeft();
     }
     if (Keyboard.IsKeyPressed(Keyboard.Key.D))
     {
         player.AccelerateRight();
     }
     if (Keyboard.IsKeyPressed(Keyboard.Key.W))
     {
         player.AccelerateUp();
     }
     if (Keyboard.IsKeyPressed(Keyboard.Key.S))
     {
         player.AccelerateDown();
     }
     if (Keyboard.IsKeyPressed(Keyboard.Key.Space))
     {
         player.Shoot(window);
     }
 }