Пример #1
0
    // Update is called once per frame
    void Update()
    {
        if (completed)
        {
            return;                                          // Return early if hidden once
        }
        if (hideBehaviour.getNearbyHidingSpots().Count == 0) // If no hiding spots are within range, move to location
        {
            directionVector = hidingSpotTransform.position - transform.position;
        }
        else if (!hideBehaviour.isHidden()) // If in range, and not hidden, get in closest
        {
            hideBehaviour.hide(hideBehaviour.getClosestHidingSpot());

            if (hideBehaviour.isHidden())
            {
                completed = true;
            }
        }

        base.Update();
    }
Пример #2
0
 private void hide()
 {
     stop();
     chase.setOperable(false);         // disable chase action
     _hide.hide();
 }