public GameEditWindow(Game gameforedit, GameStore store) { localstore = store; InitializeComponent(); InitializeComponent(); gameforsave = gameforedit; Title.Text = gameforedit.Title; DateCreated.SelectedDate = gameforedit.DateCreated; Rating.Value = gameforedit.Rate; Description.Text = gameforedit.Description; Price.Text = gameforedit.Price.ToString(); gameforsave = gameforedit; em.companies = new ObservableCollection <GameCompany>(store.ReturnCompanies()); em.genres = new ObservableCollection <Genre>(store.ReturnGenres()); DataContext = em; }