Пример #1
0
 private AttractionRule(
     FormKey formKey,
     GameRelease gameRelease)
 {
     this.FormKey     = formKey;
     this.FormVersion = gameRelease.GetDefaultFormVersion() !.Value;
     CustomCtor();
 }
Пример #2
0
 private LensFlare(
     FormKey formKey,
     GameRelease gameRelease)
 {
     this.FormKey     = formKey;
     this.FormVersion = gameRelease.GetDefaultFormVersion() !.Value;
     CustomCtor();
 }
Пример #3
0
 private ActorValueInformation(
     FormKey formKey,
     GameRelease gameRelease)
 {
     this.FormKey     = formKey;
     this.FormVersion = gameRelease.GetDefaultFormVersion() !.Value;
     CustomCtor();
 }
Пример #4
0
 private SoundDescriptor(
     FormKey formKey,
     GameRelease gameRelease)
 {
     this.FormKey     = formKey;
     this.FormVersion = gameRelease.GetDefaultFormVersion() !.Value;
     CustomCtor();
 }
Пример #5
0
 private ImpactDataSet(
     FormKey formKey,
     GameRelease gameRelease)
 {
     this.FormKey     = formKey;
     this.FormVersion = gameRelease.GetDefaultFormVersion() !.Value;
     CustomCtor();
 }
Пример #6
0
 private AnimationSoundTagSet(
     FormKey formKey,
     GameRelease gameRelease)
 {
     this.FormKey     = formKey;
     this.FormVersion = gameRelease.GetDefaultFormVersion() !.Value;
     CustomCtor();
 }
Пример #7
0
 private PlacedObject(
     FormKey formKey,
     GameRelease gameRelease)
 {
     this.FormKey     = formKey;
     this.FormVersion = gameRelease.GetDefaultFormVersion() !.Value;
     CustomCtor();
 }
Пример #8
0
 private ColorRecord(
     FormKey formKey,
     GameRelease gameRelease)
 {
     this.FormKey     = formKey;
     this.FormVersion = gameRelease.GetDefaultFormVersion() !.Value;
     CustomCtor();
 }
Пример #9
0
 private MaterialSwap(
     FormKey formKey,
     GameRelease gameRelease)
 {
     this.FormKey     = formKey;
     this.FormVersion = gameRelease.GetDefaultFormVersion() !.Value;
     CustomCtor();
 }