private AttractionRule( FormKey formKey, GameRelease gameRelease) { this.FormKey = formKey; this.FormVersion = gameRelease.GetDefaultFormVersion() !.Value; CustomCtor(); }
private LensFlare( FormKey formKey, GameRelease gameRelease) { this.FormKey = formKey; this.FormVersion = gameRelease.GetDefaultFormVersion() !.Value; CustomCtor(); }
private ActorValueInformation( FormKey formKey, GameRelease gameRelease) { this.FormKey = formKey; this.FormVersion = gameRelease.GetDefaultFormVersion() !.Value; CustomCtor(); }
private SoundDescriptor( FormKey formKey, GameRelease gameRelease) { this.FormKey = formKey; this.FormVersion = gameRelease.GetDefaultFormVersion() !.Value; CustomCtor(); }
private ImpactDataSet( FormKey formKey, GameRelease gameRelease) { this.FormKey = formKey; this.FormVersion = gameRelease.GetDefaultFormVersion() !.Value; CustomCtor(); }
private AnimationSoundTagSet( FormKey formKey, GameRelease gameRelease) { this.FormKey = formKey; this.FormVersion = gameRelease.GetDefaultFormVersion() !.Value; CustomCtor(); }
private PlacedObject( FormKey formKey, GameRelease gameRelease) { this.FormKey = formKey; this.FormVersion = gameRelease.GetDefaultFormVersion() !.Value; CustomCtor(); }
private ColorRecord( FormKey formKey, GameRelease gameRelease) { this.FormKey = formKey; this.FormVersion = gameRelease.GetDefaultFormVersion() !.Value; CustomCtor(); }
private MaterialSwap( FormKey formKey, GameRelease gameRelease) { this.FormKey = formKey; this.FormVersion = gameRelease.GetDefaultFormVersion() !.Value; CustomCtor(); }