Пример #1
0
    void Start()
    {
        GameEvents.AddGameStateEnteredListener(GameStateEnteredListener);

        GameEvents.AddListener <BonusTokenData>(EGameEvent.CollectedBonusToken, OnCollectedBonusToken);

        LoadWorldMap(1);
    }
Пример #2
0
 public virtual void OnEnable()
 {
     GameEvents.AddGameStateEnteredListener(SetGameState);
     GameEvents.AddGameStateEnteredListener(DidEnterGameState);
     GameEvents.AddGameStateExitListener(WillExitGameState);
 }