Пример #1
0
    void DrawCards()      // nostetaan kortti, instansioidaan se, sen kortin tiedoilla.
    {
        Card c = gcs.GetRandomCardFromDatabase();

        playerHand.Add(c);
        GameObject go = Instantiate(cardPrefab, new Vector3(0, 0, 0), Quaternion.identity, playerHandArea.transform);

        //CardModelScript cms = go.GetComponent<CardModelScript> ();
        //cms.name = playerHand [playerHand.Count - 1].name;
        //cms.description = playerHand [playerHand.Count - 1].description;
        SetCardModel(go, c.name, c.description, c.arts, c.attack, c.def);
        //Debug.Log ("Player has " + playerHand.Count + " cards in hand");
    }