Пример #1
0
 public bool Hit(int damage)
 {
     gameController.DisplayDmg(true, damage);
     this.HP -= damage;
     if (this.HP <= 0)
     {
         return(true);
     }
     return(false);
 }
Пример #2
0
    public bool Hit(int damage)
    {
        damage = Mathf.Clamp(damage - Defense, 0, 999999);          //directly apply defense for now
        gameController.DisplayDmg(false, damage);

        this.HP -= damage;
        if (this.HP <= 0)
        {
            return(true);
        }
        return(false);
    }