Пример #1
0
        protected override void OnAwake()
        {
            base.OnAwake();

            Anim           = GetComponent <Animator>();
            BaseParameters = GetComponent <EnemyParameters>();
            SoundsPlayer   = GetComponentInChildren <SoundsPlayer>();
            _health        = BaseParameters.Stats.health;
            _essenceOfPunishmentSpawner = GetComponentInChildren <EssenceOfPunishmentSpawner>();
            _enemyDeathParticles        = GetComponentInChildren <EnemyDeathParticles>();
        }
 private void Awake()
 {
     _brokenParticles            = GetComponentInChildren <ParticleSystem>();
     _materialController         = GetComponentInChildren <SpriteMaterialController>();
     _essenceOfPunishmentSpawner = GetComponentInChildren <EssenceOfPunishmentSpawner>();
 }