Пример #1
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 [DllImport(DRACODEC_UNITY_LIB)] private static extern int DecodeMeshForUnity(
     void *buffer, int length, DracoToUnityMesh **tmpMesh);
Пример #2
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 [DllImport(DRACODEC_UNITY_LIB)] private static extern int ReleaseUnityMesh(DracoToUnityMesh **tmpMesh);
Пример #3
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 [DllImport("dracodec_unity")] private static extern int DecodeMeshForUnity(
     byte[] buffer, int length, DracoToUnityMesh **tmpMesh);
Пример #4
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 [DllImport("dracodec_unity")] private static extern int ReleaseUnityMesh(DracoToUnityMesh **tmpMesh);
Пример #5
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 private static extern int ReleaseUnityMesh(DracoToUnityMesh **tmpMesh);
Пример #6
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 private static extern int EncodeMeshForUnity(
     IntPtr *buffer, DracoToUnityMesh **tmpMesh);
Пример #7
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 private static extern int DecodeMeshForUnity(
     byte[] buffer, int length, DracoToUnityMesh **tmpMesh);