public void NextTick()
        {
            for (int i = 0; i < _sweepers.Count; i++)
            {
                var sweeper     = _sweepers[i];
                var closestMine = DistanceCalculator.GetClosestObject(sweeper.Motion.Position, _mines);
                sweeper.Update(closestMine);

                if (_mines.Count > 0)
                {
                    var mineCollision = DistanceCalculator.DetectCollision(sweeper.Motion.Position, closestMine, Settings.TouchDistance);
                    if (mineCollision)
                    {
                        var mine = _mines.Single(x => x.VectorEquals(closestMine));
                        _mines.Remove(mine);
                        if (Settings.ReplaceMine)
                        {
                            _mines.AddRange(getMines(1));
                        }
                        sweeper.IncreaseFitness(1);
                    }
                }
            }
            Population.UpdateFitnessStats();
        }
Пример #2
0
        public void NextTick()
        {
            for (int i = 0; i < _sweeperDodgers.Count; i++)
            {
                var sweeper = _sweeperDodgers[i];

                var mines       = Objects.Where(x => x.Item1 == ObjectType.Mine).Select(x => x.Item2).ToList();
                var closestMine = DistanceCalculator.GetClosestObject(sweeper.Motion.Position, mines);

                var holes       = Objects.Where(x => x.Item1 == ObjectType.Hole).Select(x => x.Item2).ToList();
                var closestHole = DistanceCalculator.GetClosestObject(sweeper.Motion.Position, holes);

                sweeper.Update(closestMine, closestHole);

                var mineCollision = DistanceCalculator.DetectCollision(sweeper.Motion.Position, closestMine, Settings.TouchDistance);
                if (mineCollision)
                {
                    var mine = Objects.Where(x => x.Item1 == ObjectType.Mine).Single(x => x.Item2.VectorEquals(closestMine));
                    Objects.Remove(mine);
                    if (Settings.ReplaceMine)
                    {
                        Objects.AddRange(GetObjects(ObjectType.Mine, 1));
                    }
                    sweeper.IncreaseFitness(1);
                }

                if (holes.Count > 0)
                {
                    var holeCollision = DistanceCalculator.DetectCollision(sweeper.Motion.Position, closestHole, Settings.TouchDistance);
                    if (holeCollision)
                    {
                        var hole = Objects.Where(x => x.Item1 == ObjectType.Hole).Single(x => x.Item2.VectorEquals(closestHole));
                        Objects.Remove(hole);
                        //Objects.AddRange(GetObjects(ObjectType.Hole, 1));
                        sweeper.DecreaseFitness(10);
                    }
                }
            }
            Population.UpdateFitnessStats();
        }