Пример #1
0
 public Player(HeadsUpDisplay hud, Enemies enemies, Canvas canvas, int level = 1, bool isDead = false) : base("Hero", canvas, Images.heroDown, 0, 0, 20 + Dice.HealthRoll(), 20 + Dice.HealthRoll(), 5 + Dice.AttackPowerRoll(), 2 + Dice.DefensePowerRoll())
 {
     this.enemies   = enemies;
     this.canvas    = canvas;
     this.level     = level;
     this.isDead    = isDead;
     headsUpDisplay = hud;
     isInBattle     = false;
     spaceIsPressed = false;
 }