Пример #1
0
    public void AddForceToSelectedDices(ref List <GameObject> dices, float force)
    {
        foreach (GameObject dice in dices)
        {
            Dice script = dice.GetComponent <Dice>();
            if (script.IsSelected())
            {
                if (isPlayer)
                {
                    script.AddForce(-force);
                }

                else
                {
                    script.AddForce(force);
                }
            }
        }
    }