private void Die() { if (_musicManager != null) { _lastVolume = _musicManager.GetVolume(); _currVolume = _musicManager.GetDefaultVolume() / 10; } _darkener.color = new Color(r: _darkener.color.r, g: _darkener.color.g, b: _darkener.color.b, 0.5f); maxSpeed = 0.2f; _isDead = true; GetComponent <SpriteRenderer>().enabled = false; _pm.SetCreating(false); _deathManager.SetActive(); _deathManager.coinText.text = "Coins:\n<sprite=0> " + Coin.coinAmount; PlayerPrefs.SetInt("Money", PlayerPrefs.GetInt("Money") + Coin.coinAmount); Coin.coinAmount = 0; ManageGooglePlayStats(); GC.Collect(); }