public void nextbtn() { int custom_mode = 0; int map_size = 0; string userid = ""; string username = ""; if (PlayerPrefs.HasKey("customsize")) { map_size = PlayerPrefs.GetInt("customsize"); } if (PlayerPrefs.HasKey("customMode")) { custom_mode = PlayerPrefs.GetInt("customMode"); } String m_name = nameFiled.text; Debug.Log(m_name); if (PlayerPrefs.HasKey("userid")) { userid = PlayerPrefs.GetString("userid"); } if (PlayerPrefs.HasKey("user_name")) { username = PlayerPrefs.GetString("user_name"); } ChatTest A = new ChatTest(userid, username, m_name, state, count, custom_mode, map_size); A.SendChat(); SceneController sc = new SceneController(); sc.ChangeScene_String("custommenu"); }