// Update is called once per frame void Update() { if (Social.localUser.authenticated) { string usern = Social.localUser.userName; string userid = Social.localUser.id; PlayerPrefs.SetString("user_name", usern); PlayerPrefs.SetString("userid", userid); if (PlayerPrefs.HasKey("user_id_bool")) { bools = PlayerPrefs.GetInt("user_id_bool"); } if (bools == 0) { login = new ChatTest(); login.Login(); PlayerPrefs.SetInt("user_id_bool", 1); } } }