Пример #1
0
 private void HandleCharacterExperienceGainMessage(IAccount account, CharacterExperienceGainMessage message)
 {
     if (message.ExperienceCharacter != 0)
     {
         account.Character.Stats.Experience += message.ExperienceCharacter;
         Logger.Default.Log($"Vous avez gagné {message.ExperienceCharacter} points d'expérience.",
                            LogMessageType.Info);
     }
     if (message.ExperienceGuild != 0)
     {
         Logger.Default.Log($"Votre guilde a gagné {message.ExperienceGuild} points d'expérience.",
                            LogMessageType.Info);
     }
     if (message.ExperienceMount != 0)
     {
         Logger.Default.Log($"Vous monture a gagné {message.ExperienceMount} points d'expérience.",
                            LogMessageType.Info);
     }
 }
Пример #2
0
 private void HandleCharacterCharacteristicsInformations(CharacterExperienceGainMessage message, ConnectedHost source)
 {
     this.Experience = message.experienceCharacter;
     OnUpdated();
 }