Пример #1
0
 public static void Unload()
 {
     _sceneContents.Dispose();
     RectangleTexture.ClearCache();
     RectangleBorderTexture.ClearCache();
     LineTexture.ClearCache();
     ConeTexture.ClearCache();
     CometTexture.ClearCache();
     CircleTexture.ClearCache();
     _sceneContents = new SceneContents(_game.Content);
     DefaultFont.Load(_game.Content);
 }
Пример #2
0
 public static void Unload()
 {
     _sceneContents.Dispose();
     _sceneContents = new SceneContents(_game.Content);
     DefaultFont.Load(_game.Content);
 }
Пример #3
0
 public static void Init(Game game)
 {
     _game          = game;
     _sceneContents = new SceneContents(_game.Content);
 }
 public static void Unload()
 {
     _sceneContents.Dispose();
     _sceneContents = new SceneContents(CurrentGame.ContentManager);
     DefaultFont.Load(CurrentGame.ContentManager);
 }
 public static void Init()
 {
     _sceneContents = new SceneContents(CurrentGame.ContentManager);
 }