private void HandleCharacterExperienceGainMessage(IAccount account, CharacterExperienceGainMessage message) { if (message.ExperienceCharacter != 0) { account.Character.Stats.Experience += message.ExperienceCharacter; Logger.Default.Log($"Vous avez gagné {message.ExperienceCharacter} points d'expérience.", LogMessageType.Info); } if (message.ExperienceGuild != 0) { Logger.Default.Log($"Votre guilde a gagné {message.ExperienceGuild} points d'expérience.", LogMessageType.Info); } if (message.ExperienceMount != 0) { Logger.Default.Log($"Vous monture a gagné {message.ExperienceMount} points d'expérience.", LogMessageType.Info); } }
private void HandleCharacterCharacteristicsInformations(CharacterExperienceGainMessage message, ConnectedHost source) { this.Experience = message.experienceCharacter; OnUpdated(); }