Пример #1
0
        /// <summary>
        /// LoadContent will be called once per game and is the place to load
        /// all of your content.
        /// </summary>
        protected override void LoadContent()
        {
            // Create a new SpriteBatch, which can be used to draw textures.
            spriteBatch = new SpriteBatch(GraphicsDevice);

            m_character = Content.Load <CharacterModel>(@".\graphics\models\player").CreateAnimator("Player");

            m_character.ApplyCharacterMap("abap");
            m_character.ApplyCharacterMap("orm");
            m_character.ApplyCharacterMap("hidden");
            m_character.RemoveCharacterMap("hidden");

            m_character.ChangeAnimation("idle");


            // TODO: use this.Content to load your game content here
        }