Пример #1
0
 private void OnTriggerEnter(Collider other)
 {
     if (other.CompareTag("Potion") && _cauldron != null)
     {
         foreach (Transform child in other.GetComponentInParent <BasicInteractions>().gameObject.transform)
         {
             if (child.name == "Fill" && child.GetComponent <Renderer>().material.name.Contains("Empty"))
             {
                 _cauldron.CreateRecipe(other.GetComponentInParent <BasicInteractions>().gameObject);
                 break;
             }
         }
     }
 }