Пример #1
0
 public void AddToDrawPile(CardFunction card)
 {
     if (card.getKeywords() != null && card.getKeywords().Contains(Card.Keywords.priority))
     {
         Debug.Log("priority");
         PriorityDeck.Add(card);
     }
     DrawDeck.Add(card);
     card.gameObject.transform.position = drawDeck.position;
     //StartCoroutine(MoveFromTo(card.transform, card.transform.position, drawPile.position, 50)); should cards move towards the draw position or just instantly be there?
 }