public void AddToDrawPile(CardFunction card) { if (card.getKeywords() != null && card.getKeywords().Contains(Card.Keywords.priority)) { Debug.Log("priority"); PriorityDeck.Add(card); } DrawDeck.Add(card); card.gameObject.transform.position = drawDeck.position; //StartCoroutine(MoveFromTo(card.transform, card.transform.position, drawPile.position, 50)); should cards move towards the draw position or just instantly be there? }