Пример #1
0
 private void OnParticleCollision(GameObject other)
 {
     if (other.tag == "Player")
     {
         camaraShake.CamaraShakeStart();
         Sounds.Instance.SoundPlay("Bugattack");
         player.player_hp -= 0.1f;
     }
 }
Пример #2
0
    public void ChangeStart()
    {
        camaraShake.CamaraShakeStart();
        lightningroutin = StartCoroutine(LightningState());
        //if (!state_trigger)
        //{
        //    lightningroutin = StartCoroutine(LightningState());

        //}
        //else
        //{
        //    StopCoroutine(lightningroutin);

        //    lightningroutin = StartCoroutine(LightningState());

        //}
    }