Пример #1
0
 /*
  * \brief Called when this leaves a collosion
  */
 void OnCollisionExit(Collision collision)
 {
     m_physics.CallOnCollisionExit(collision);
     if (collision.collider.gameObject.name == "GruntBarrier")
     {
         m_onBarrier = false;
     }
 }
Пример #2
0
 /*
  * \brief Called when this leaves a collosion
  */
 void OnCollisionExit(Collision collision)
 {
     m_physics.CallOnCollisionExit(collision);
 }