Пример #1
0
 protected override void ProcessRecord()
 {
     SceneManager.Scene.SendInput(
         Input.NewBrushInput(
             BrushId
             , BrushInput.NewCreateSolidBrush(
                 Color
                 )
             )
         );
 }
Пример #2
0
 // Method: CreateSolidBrush (brushId, color)
 public static void CreateSolidBrush(
     int brushId
     , string color
     )
 {
     Scene.SendInput(
         Input.NewBrushInput(
             brushId
             , BrushInput.NewCreateSolidBrush(
                 color
                 )
             )
         );
 }