// Method: CreateSolidBrush (brushId, color) public static void CreateSolidBrush( int brushId , string color ) { Scene.SendInput( Input.NewBrushInput( brushId , BrushInput.NewCreateSolidBrush( color ) ) ); }
protected override void ProcessRecord() { SceneManager.Scene.SendInput( Input.NewBrushInput( BrushId , BrushInput.NewCreateLinearGradientBrush( StartX , StartY , EndX , EndY , ExtendMode ) ) ); }
// ------------------------------------------------------------------------ // Prefix: BrushInput // ------------------------------------------------------------------------ // Method: CreateGradientStopForBrush (brushId, color, offset) public static void CreateGradientStopForBrush( int brushId , string color , double offset ) { Scene.SendInput( Input.NewBrushInput( brushId , BrushInput.NewCreateGradientStopForBrush( color , offset ) ) ); }
protected override void ProcessRecord() { SceneManager.Scene.SendInput( Input.NewBrushInput( BrushId , BrushInput.NewCreateRadialGradientBrush( CenterX , CenterY , RadiusX , RadiusY , OffsetX , OffsetY , ExtendMode ) ) ); }
// Method: CreateLinearGradientBrush (brushId, startX, startY, endX, endY, extendMode) public static void CreateLinearGradientBrush( int brushId , double startX , double startY , double endX , double endY , string extendMode ) { Scene.SendInput( Input.NewBrushInput( brushId , BrushInput.NewCreateLinearGradientBrush( startX , startY , endX , endY , extendMode ) ) ); }