Пример #1
0
    public void goToMain()
    {
        enterMenus.Play();
        AutoFade AF = GameObject.FindGameObjectWithTag("Fader").GetComponent <AutoFade>();

        StartCoroutine(AF.FadeToBlack());
        SceneManager.LoadScene("MainMenu");
    }
Пример #2
0
    public void goToTutorial()
    {
        enterMenus.Play();
        AutoFade AF = GameObject.FindGameObjectWithTag("Fader").GetComponent <AutoFade>();

        StartCoroutine(AF.FadeToBlack());
        toTutorial = true;
    }
Пример #3
0
    public void EndlessMode()
    {
        enterMenus.Play();
        AutoFade AF = GameObject.FindGameObjectWithTag("Fader").GetComponent <AutoFade>();

        StartCoroutine(AF.FadeToBlack());
        toEndlessB = true;
    }
Пример #4
0
    void backToTown()
    {
        AutoFade AF = GameObject.FindGameObjectWithTag("Fader").GetComponent <AutoFade>();

        StartCoroutine(AF.FadeToBlack());
        enterMenus.Play();
        backtotownB = true;
    }