public void DecreaseVolumeClipB()
    {
        List <AudioSource> clipAudioSources = audioSourceManager.GetAudioSources(clipB);

        foreach (AudioSource clipAudioSource in clipAudioSources)
        {
            float newVolume = Mathf.Clamp01(clipAudioSource.volume - 0.25f);
            clipAudioSource.volume = newVolume;
        }
    }