Пример #1
0
    private void Update()
    {
        if (currentActorSet != null)
        {
            float cProg = currentActorSet.GetActingProgress();
            progressSlider.value = cProg;
            loadingNote.SetActive(!player.GetTrack().IsLoaded());

            if (scrubDown)
            {
                // wait up
            }
            else
            {
                scrubSlider.value = cProg;
            }
            if (!playerWasPlaying && player.IsPlaying())
            {
                assistantSoundSource.Stop();
            }
            if (playerWasPlaying && !player.IsPlaying())
            {
                if (!scrubDown)
                {
                    assistantSoundSource.Play();
                }
            }
            playerWasPlaying = player.IsPlaying();
        }
    }