void OnTriggerExit(Collider other)
 {
     touching = null;
     if (other.name.Contains("Water") || (other.name.Contains("pump")) || (other.name.Contains("Gas")))
     {
         touching = null;
         Bubble_Script.actionBubbleStop();
         Light_Script.actionBubbleStop();
         Circle_Script.actionBubbleStop();
         BlueWall_Script.Stop();
         CancelButton_Script.CancelStop();
         Bubble_Script2.actionBubble2Stop();
     }
 }